Behind the Scenes of Fallout, the Gaming World’s Most Surprising TV Hit
The Fallout TV series has come back to streaming services, and it's fair to say that viewers were pleasantly surprised by the caliber of its debut season. By depicting the atomic-age, post-apocalyptic United States through the eyes of three distinct characters, it managed to capture multiple facets of the gamer's experience.
There was vault-dweller Lucy, trying to uphold her morals and finding that the barren landscape made that exceptionally challenging; Brotherhood initiate Max, the Brotherhood of Steel initiate, who starts challenging his faction's authority and creates a lot of havoc in robotic power armour; and Walton Goggins's character, a standout performance who has long since lost any ethical bearings out in the irradiated wilderness.
Building Anticipation for Season Two
The show's first season conclusion revealed a major secret about the culprits behind the nuclear war that sealed a population in bomb-proof bunkers for hundreds of years. It also posed several enigmas unresolved for the next installment – and, now, hopes are considerably elevated.
“We'd gladly accept ‘not terrible’ – we should print that on merchandise,” remarks the show's co-creator.
“Starting the initial season, everyone’s like, ‘Just get it right’,” states Todd Howard. “We are thrilled with the reception to the show, so this time people are coming in with more enthusiasm and altered expectations.”
A New Vegas Vibe for Season Two
The new season is located in the neon-lit city, the backdrop of the 2010’s game Fallout: New Vegas, which is widely regarded for having the best writing and cast in the franchise, despite the fact that it was somewhat buggy at launch.
“It embodies a sun-baked feel, a Southwestern essence, that’s so key to that game,” notes the co-creator. “That dusty, blasted-out Route 66 vibe of the game is so much enjoyable to translate into the show.”
In the series narrative, a considerable period has passed since the events of the New Vegas game by the time the protagonists make their way there. Yet, the creators indicate that it acknowledges the fan's adventure.
The Importance of Physical Sets
The Fallout TV series is notable for its physical authenticity – its production team prioritized real props and environments were built, mirroring the cobbled-together nature of the towns in the games.
“As a sci-fi fan, so many shows I watch, I’m aware that they’re all filmed against a blue screen,” comments another of the showrunners. “The key objective of an adaptation, especially of a video game, is to appear as if it’s authentic.”
Actually, almost every element you see on-screen is real, even the legendarily scary mutated beasts known as Deathclaws. In the show, they are created using animatronics, and were reportedly quite terrifying up close.
A Labor of Love
The Fallout series succeeds because it is made by accomplished storytellers who are also passionate gamers, with the help of the visionaries behind the source material. This mutual respect for the world is apparent in the end result.
The second season is launching on a weekly basis rather than as a binge-able batch, marking a change from the initial release. This schedule will allow for a altered weekly discussion, a dynamic the creators themselves are excited to observe.
“It's richer, it’s larger in scale, it’s wittier, it has a lot of surprises,” says Howard. “I can't wait to seeing what people think.”